Hi! I’m a Ph.D. student in Computer Science at
University of Illinois Urbana-Champaign (UIUC),
specializing in computer graphics and vision.
I am advised by Prof. Shuang Zhao.
I received my bachelor’s degree from
School of Software, Tsinghua University,
where I was fortunate to be advised by Prof. Feng Xu.
My research focuses on digitalizing the 3D world from images through physics-based inverse rendering. To achieve this, I integrate three key components: accurate physics-based rendering models to ensure physical correctness, generative priors to introduce data-driven regularization, and real-world measurements to anchor reconstruction in observation.
We treat a diffusion model's material predictions as a similarity kernel for regularization, jointly reconstructing geometry, materials, and illumination that relight faithfully.
The essence of NeRF is supervising camera rays. This ray supervision scheme can generalize to shadow rays, enabling neural scene reconstruction from single-view shadows.